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Do you like card games? What about cute dragons like me? You should check out Havok & Hijinks!
About Us
Epic Slant Press is a small publishing company based in North Carolina that currently focuses on books and games. Positivity is the driving force that guides each and every project that the company takes on. The team strongly believes that with a positive outlook anyone can achieve great things. Epic Slant Press strives to support small and local businesses, aid fellow entrepreneurs, and donate a portion of all profits to charities and good causes.
Why Positivity?
Think of a time when you went back to a store or restaurant and an employee there remembered your name. That simple act probably gave you warm feelings (and might help retain your business!). How about a day when all of your customers were angry or just apathetic, and then you had that one customer that was cheerful and grateful for your help? Positive encounters like these make lasting impressions and it is our mission to better serve the community by creating as many of them as possible.
The Guild Leader’s Companion 2e – Franchise Members
Saturday, 5 January 2013 in Guild Leadership
Over the course of your tenure as a leader you will discover that not every role or duty requires an officer’s touch. In some instances, you may even learn that it is best to let certain members handle a few … Continue reading
The Guild Leader’s Companion 2e – Team Leaders
Sunday, 30 December 2012 in Guild Leadership
In organizations there are going to be certain roles that must be filled by someone with a little authority and also depend on a specific set of skills. In some cases, these roles may be simply too small to be … Continue reading
The Guild Leader’s Companion 2e – Organization Officers
Monday, 24 December 2012 in Guild Leadership
One of the pitfalls I see new leaders stumble into (with great frequency) is attempting to handle everything alone. It is easy to slip into the role of “control freak,” but it will do a lot to wear you out. … Continue reading
What I did at PAX East 2012
Monday, 9 April 2012 in Epic Slant Press, Guild Leadership
I am sad to say that PAX East is over once more and it is time for me to head back home. This weekend I was the Editor-in-Chief and the guild leader. Wednesday I go back to being an engineer. … Continue reading
Raider’s Companion Update – it is later
Monday, 14 November 2011 in Guild Leadership
Hi all! I’ve been trying not to overly saturated Epic Slant with information on my Raider’s Companion Kickstarter project but I did feel it was time for an update. So far we’ve had an extremely successful run. In the 22 … Continue reading
On Rift Guilds and Bidding Systems
Friday, 4 November 2011 in Guild Leadership
Iniquity and I have been on a tear lately when it comes to Rift raiding. Once we dropped Lord Greenscale everything just clicked. We now have the capability of clearing all of GSB and basically to Alsbeth in a single … Continue reading
One dead dragon
Wednesday, 26 October 2011 in Guild Leadership
Today I must be a proud guild leader and boast on the successes of my guild. Last night Iniquity did battle with the bloated dragon that is Lord Greenscale and came out victorious! This kill was a long time in … Continue reading
Announcing The Raider’s Companion
Sunday, 23 October 2011 in Guild Leadership
Hey gang, I know I have been doing a little teasing as of late about my “new project” and/or “second book.” I promised some news soon and I’m here tonight to finally deliver. I’ve been hard at work putting together … Continue reading
News soon!
Wednesday, 19 October 2011 in Guild Leadership
Hello everyone, I know I’ve been extremely quiet for a while now. Real life is just keeping me hopping. I’ve taken on a lot of responsibility at work and I’m trying to get my second book out of the door … Continue reading
Rift Joloral Ragetide Guide
Thursday, 8 September 2011 in Guild Leadership
Joloral Ragetide is the second boss in Drowned Halls and is somewhat harder than Assault Commander Jorb. This is true only because his encounter has a lot of mechanics. Once you’ve separated out those mechanics into manageable pieces he is … Continue reading