Pigs are not people, but if they were, I’m sure they’d love to party. That’s the circumstances you’ll find yourself when you play BaRPiG (RPG, get it?). Developed by Jonathan Franklin and Phillip Melchers, this card game is for 3-7 players ages 13 and up, with a playing time of 30 – 60 minutes.
While the age range is based on the game’s mechanics, the party in which you’re presumably playing does take place in a pub and alcohol is presented a great deal on the cards and throughout the game. BaRPiG is a portable light RPG that’s portable, unique, and downright fun.
BaRPiG is a party game disguised as an RPG. The object of the game is to overcome the leveling system ( five levels in all) before anyone else can. While the theme of the game is alcohol (i.e. it takes place in a pub), every character is a pig which creates a lighter experience than what you’d expect. At the beginning of the round, everyone rolls a die to see who’s character card will be implemented for that round.
Each character has special abilities that can enhance their chances of leveling up, while also potentially hurting other players. The game is as complicated as whatever the rules say on your character card and the cards you’re dealt. In addition to the character cards, there are item cards in your hand that can manipulate the game depending on which phase of the turn you’re on. In addition to the leveling system, there is also a damage control mechanic that keeps the game interesting as you compete with your friends for the most powerful cards in order to do the most damage. Some of the character cards are more silly than others (e.g. one card requires two other payers to perform a dance with the card wielder as the supreme judge). This results in a game that includes equal parts group silliness (reminiscent of a party game) and role playing fun (RPG qualities).
BaRPig is an excellent game to bring with you on the go. While it caters to a more mature audience due to theme, the mechanics also stand out as it does play more complex than a traditional party game.
That being said, the age range for this game is likely set about right. It’s not overly difficult by any means, but you might lose your elementary school children halfway through discussing the rules. The scoring is tracked by placing two scoring cards down in a particular way, so you’ll need to make sure everyone has a table to utilize. I think the ultimate experience with this game comes to fruition when playing during a happy hour or at the local pub; however, anywhere with a table big enough for the group should do just fine. I really enjoyed the different characters abilities and how each character brought a unique dynamic to each game. It seems that the more people that play the better, further supporting my claim that this game forges party and RPG into a cocktail of fun. I wouldn’t necessarily bring it to my next family outing, but it should be a go-to for when you have friends in town.
It also doesn’t bring with it the negative connotation that some RPGs have (i.e. people who don’t like RPG’s will still have a ton of fun).
Portability is important to a lot of gamers, especially regarding group/party games. No one wants to bring a bulky cardboard box into a pub. That’s where BaRPiG really shines. They combine the best attributes of RPGs and showcases them in a group setting, all while making the experience portable. Should your nights out start to get a bit dull, or if your nights in just aren’t the same as they used to be, give BaRPiG a try. You won’t be disappointed.
Until next time,