It has been some time since I’ve thrown out one of my incendiary articles and I’m just in the mood to make an attempt at getting some discussion going. I’m going to do it a little differently this time. Instead of making all of the arguments I’m just going to throw out some points and see what a few people say in response! That could be fun or I could get no comments and be terribly embarrassed! In either event you guys should all have some fun. For this particular topic I thought I would choose something that historically got people’s blood boiling! I’m of course talking about twinking (the title sort of gave it away). For those of you who aren’t in the know twinking simply means giving something over powered to a lower level character so they can destroy appropriate level content!
Point A – Twinking is no longer harmful in any way to an MMORPG play experience. The only reason items have level locks is because most designers “grew up” hearing Brad McQuaid saying that “Twinking was bad” and believe it because that is the way things have always been done.
Point B – Twinking actually increases re-playability in MMORPGs since it lets a player feel like they are “getting one over” on the game. It increases the chances of a second character becoming a lasting character!
Point C – Item level limits exist to slow progression in a false way to increase the amount of time a player would have to spend to reach max level.
Point D – Clerics Wear Plate (CWP)