I have noticed a lack of recent information when it comes to templar AA specs. This is exacerbated since the official forums templar board is long dead. You can always swing by flames but that can be a dangerous prospect and the ads there are getting out of hand. I’m not the master templar that I used to be and I don’t parse 24/7 these days but I thought showing off my spec might help someone out and might get me some tips on how to better min-max my character. The spec I’m using is for maximizing healing and buffing in a raid situation. Feel free to voice your concerns and questions about it.
For my three end abilities I’ve chosen Steadfast, Holy Shield, and Divine Recovery. Steadfast is exceptional due to the fact that it prevents you from being interrupted and should make you stifle immune while standing still once you upgrade it with Steadfast Resolve. Due to a bug you can occasionally be stifled but in general it works well. Holy Shield was an ability I chose as a test. It gives you limited, non-directed, AE immunity. It actually comes in handy sometimes when you want to protect yourself or someone else. Divine Recovery is something I use to improve my group’s DPS and HPS. With the upgrade Divine Healing you add 10% potency and that isn’t bad.
Divine Guidance is an extremely worthwhile spell. It can save your group’s hind end in a pinch and gives you a moment to breath when you need it. The recast is just right and the effect is quite potent. It takes a big investment in points to get but I would certainly do so.
The templar tree is a lot less straight forward than the cleric lines. Prior to Sentinel’s Fate it was fairly dubious when it came to true upgrades. Since then it has been revamped a bit and proves much more useful. I highly recommend upgrading your debuffs. They bring additional healing and curing to the party. I also recommend Enhance: Unyielding Benediction. Despite the fact that this spell is extremely gray it is incredibly effective. You’ll notice I’ve only chosen Blessings from the final line. I just don’t feel that the others are worthwhile. For more dps you could go after Smite Wrath, it works as advertised. I’ve also chosen Enhance: Cures II but would recommend someone choose Enhance: Devoted Resolve instead. At max, Cures II adds a ward to players under 30% health that will absorb a single hit. It isn’t bad but I haven’t seen any large reward for it. I feel a group heal added to devoted resolve would be better.
For Sentinel’s Fate I was very busy in the templar tree. I’ve selected Holy Protector, Divine Meditation, Atonement, and Cleansing the Soul. Holy Protector adds an effect to Holy Armor that literally reduces elemental, noxious and arcane damage. I find that quite useful. Divine Meditation works at making Focused Intervention more of an every day heal. I don’t use it as much as I should though. Atonement was my number one buy. It improves Repent, the templar ward! That is all good for me! Finally Cleansing the Soul makes you a bit more effective when it comes to curing curses. You’ll be able to do it faster and more often.
The final ability, True Faith, isn’t a shower like but it is quite handy for those of the tanking persuasion. You’ll reduce incoming damage to them and give them a whole lot of aggro. I highly recommend it.
The Shadows tab for templars is a fairly straight forwards proposition. It is here you’ll be able to improve your core healing and buffing. The only real outside pick I made was Rebuked Powers. It adds a DPS reduction to your Mark of Divinity line. I also chose Focused Prayers. I know a lot of raiders don’t use it anymore but I like to have it in a pinch. If you ever need to pull out a little more healing I think it is worthwhile. That really is about it for my choices. I’d be interested in seeing some feedback on them and of course I can answer any questions someone may have.